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Michele Matossian : 3D Studio Max R3 (Visual QuickStart Guide)
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Author: Michele Matossian
Title: 3D Studio Max R3 (Visual QuickStart Guide)
Moochable copies: No copies available
Topics:
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Published in: English
Binding: Paperback
Pages: 373
Date: 2001-11-05
ISBN: 0201353504
Publisher: Peachpit Pr
Weight: 1.35 pounds
Size: 7.0 x 0.75 x 9.25 inches
Edition: 1st
Amazon prices:
$0.01used
$4.04new
Description: Product Description
For any course in Digital Graphics, Web Design, Web Scripting and Development, Multimedia, Page Layout, Office Tools, and Operating Systems.These task-based, visual reference guides feature step-by-step instructions and plenty of screen shots to guide students and teachers through the most important tasks. Visual QuickStart Guides are the ideal way to get students up and running quickly, and are used for intermediate and advanced students as a quick reference.


Amazon.com Review
The 3D Studio Max application is huge, and it has tremendous flexibility. New users can easily be intimidated by the interface, even if all they want to do is create some animated text. 3D Studio Max 3 Visual QuickStart Guide can help any new user get off the ground and start rendering in a matter of a few hours or less.

This lightweight guide was designed from the ground up for students. It sits comfortably in one's lap, it is easy to get through, and the table of contents is thorough. Too bad it doesn't have a spiral binding--the conventional bookbinding is the only thing keeping it from lying flat, open, and accessible on one's desk.

Each page contains two columns: one for a short, step-by-step tutorial, and the other for matching pictures. About half the pages have tips on things to do and things to avoid for any given topic, some of which may be new to you (using the F5, F6, or F7 commands to constrain the movement of an object to one axis, for example).

The first two chapters cover getting started and navigation and display options. The next three chapters cover creating and distorting a basic shape, followed by a chapter on animation. Do not underestimate these introductory chapters--even jaded, experienced users will likely glean some new keyboard tricks.

The remaining chapters begin to leave the basics behind as they go into more detail on topics like animating, rendering, building complex objects, texturing, and using cameras and lights.

Few book series are as thoughtfully produced as Peachpit Press's Visual QuickStart Guides. Each one is inexpensive, concise, and informative. 3D Studio Max 3 Visual Quickstart Guide is no exception. --Mike Caputo

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